A physics-based rail system for a vehicle sandbox game.
Unity C# Gaming GitHub
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An advanced, adapting hand-crafted AI for a sandbox about modular vehicles.
Unity C# Gaming GitHub
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I developed a prototype 3D-printable Arduino case based on the specifcations of an Arduino board
3D_modeling AutoDesk_Inventor STEM
Read More04 Sep 2025
My typing speed has increased considerbly since last time, and I can keep up with the WODs as long as I don’t get distracted. However, I still have problems with remembering to filter function input types as most of that...
WOD
04 Sep 2025
As time goes on, I have become much more familiar to TypeScript’s format, which puts its types after it’s variable names unlike C#. Despite having type security in the IDE, after compliation it no longer has the type security. C#...
TypeScript
05 Sep 2024
As most of my projects done in C# were done in a leisurely on-off basis with plenty of time to brainstorm, athletic software engineering is quite stressful, and maybe in my case likely to cause mistakes. The practice WODs were...
WOD
05 Sep 2024
So far, working with TypeScript reminds me of another programming language I had used prior to this - C#. Most of what I have learned revolves around TypeScript’s formatting. Other than some minor formatting differences and helper classes, I can...
TypeScript